The basics of game designing

SUMMARY

  • I stayed inside and played video games

PRACTICE ROOM (TUTORIALS)

  • https://www.youtube.com/watch?v=p8zhbTigv5oDELETE ALL OF MR. LE DUC’s
  • The video was just showing how unreal engine works and how to use it as a designer.

CLASSROOM (THEORY & ANALYSIS)

  • When you are making your first game you need to make it small. You don´t need anything complex in your games at first you just need the basics to run the game.

Game Genres from the Simplest and Most Difficult to Create

  1. Racing Game
  2. Top-Down Shooter
  3. 2d Platformer
  4. Color Matching Puzzle Game
  5. 2D Puzzle Platformer
  6. 3D Platformer
  7. FPS
  8. JRPG
  9. Fighting Game
  10. Action Adventure
  11. Western RPG
  12. RTS

LAB (THEORY PRACTICED)

  • As a game designer when you play games your job is to analyze what things went right and what things went wrong.

OUTSIDE (CREATIVITY & THE BRAIN)

  • school is my nemsis and I try my best to defeat it by getting it over with.

STUDIO (GAME DESIGN)

minecraft vr

WEEKLY ACTIVITY EVALUATION

The basics of analyzing games as a designer

SUMMARY

I stayed at home.

PRACTICE ROOM (TUTORIALS)

  • I decided to go on the topic of unreal engine 5. The latest version of unreal engine at the moment is unreal engine 4 in most games. unreal engine 5 is going to be implemented into the next-gen PlayStation 5. This is because the PlayStation 5´s graphical processor will be able to handle it, unlike the ps4.

CLASSROOM (THEORY & ANALYSIS)

  • It´s important to make your first game small. when your first making your game you have to keep it simple before you can add other things such as power-ups.

Game Genres from the Simplest and Most Difficult to Create

  1. Racing Game
  2. Top-Down Shooter
  3. 2d Platformer
  4. Color Matching Puzzle Game
  5. 2D Puzzle Platformer
  6. 3D Platformer
  7. FPS
  8. JRPG
  9. Fighting Game
  10. Action Adventure
  11. Western RPG
  12. RTS

LAB (THEORY PRACTICED)

  • A game designer has to experience games as a designer. As you are designing the game you have to realize what the exciting parts, scary parts, relieving, etc….

OUTSIDE (CREATIVITY & THE BRAIN)

  • Well, I’m the protagonist and school is my nemesis. My goal is to get past school and prevent everything I don´t to happen from happening

STUDIO (SONGWRITING)

  • a horror game in vr would be very immersive.

WEEKLY ACTIVITY EVALUATION

  • Spend 3 minutes on this activity
  • Give feedback on this week’s class Content and Process
  • The data you submit helps you demonstrate 21st Century Employability Skills
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

Jensen Huang

EXAMPLE: Place a picture of the person at the top of the post and cite the source of the picture

Jensen Huang - Wikipedia

List the person’s birthday and place

EXAMPLE: Born: February 17, 1963

Personal Success Definition

Jensen Huang is successful because he is the Ceo/founder of Nvidia. This company is an artificial intelligence company (A.I.)

Jensen Huang is an eletrical engineer, a ceo in graphics processing, and he is a confident humble and honest person. Jensen Huang  co-founded the graphics-processor company Nvidia in 1993 and has been its president and chief executive officer since inception. Huang graduated from Oregon State University before moving to California.

How They Used These Skills

Since he studied electrical engineering he then took the commitment to found graphical engineering.

Challenges Overcome

Jensen Huang has not had any challenges when founding the company of Nvidia

EXAMPLE: 

Significant Work