Game Design – Week 10 – GTD – Getting Things Done – Part 2

SUMMARY

  • I stayed inside and relaxed

Javascript

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Animated Book Summary And Review at YouTube

You are going to learn to develop your own version of David Allen’s Getting Things Done (GTD) process in this ‘room.’

  • When teens have things to do they tend to not do them right away (the average teenager). Having a schedule is really important because it balances your time with school and time to yourself. It can take a while to find a way to get things done without stressing yourself too much. That’s why kids tend to dislike school because it’s too stressful.

LAB (THEORY PRACTICED)

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk
Screenshot from Animated Book Summary And Review at YouTube

Examine Two GTD Maps: Basic and Detailed

  1. Detailed map by guccio@文房具社 icensed under CC BY-NC 2.0
  2. Basic map from BiggerPlate.com embedded below

GTD-based Trusted System

OUTSIDE (PRODUCTIVITY & THE BRAIN)

STUDIO (CREATING MAPS)

CONTROL ROOM (PRODUCTION)

WHAT I LEARNED and PROBLEMS I SOLVED

  • I learned that javascript is used for making websites, cookies, validate forms and so much more.

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