Mind Like Water

SUMMARY

  • I stayed inside and played video games

Unity – C#

  • #C is an elegant object-oriented language that enables developers to build a variety of secure and robust applications that run on the .NET Framework.

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Construct.net
  • Javascript is one of the most popular programming languages in the world. Its everywhere from webpages to servers.

LAB (THEORY PRACTICED)

Screenshot from editor.construct.net

OUTSIDE (PRODUCTIVITY & THE BRAIN)

Image from bananatreelog.com
  • Every single day it is I try not to stress myself as much as possible. I wake up and I do school. Once school is over I go over my assignments that I have to do. Then I create a little schedule in my head of how I´m going to do them on time. And I play video games at the same time while I do work sometimes.
  • I learned that Java script is one of the most popular servers used in servers and websites and it´s also one of the most important scripting languages in the world.

Game Design – Week 10 – GTD – Getting Things Done – Part 2

SUMMARY

  • I stayed inside and relaxed

Javascript

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Animated Book Summary And Review at YouTube

You are going to learn to develop your own version of David Allen’s Getting Things Done (GTD) process in this ‘room.’

  • When teens have things to do they tend to not do them right away (the average teenager). Having a schedule is really important because it balances your time with school and time to yourself. It can take a while to find a way to get things done without stressing yourself too much. That’s why kids tend to dislike school because it’s too stressful.

LAB (THEORY PRACTICED)

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk
Screenshot from Animated Book Summary And Review at YouTube

Examine Two GTD Maps: Basic and Detailed

  1. Detailed map by guccio@文房具社 icensed under CC BY-NC 2.0
  2. Basic map from BiggerPlate.com embedded below

GTD-based Trusted System

OUTSIDE (PRODUCTIVITY & THE BRAIN)

STUDIO (CREATING MAPS)

CONTROL ROOM (PRODUCTION)

WHAT I LEARNED and PROBLEMS I SOLVED

  • I learned that javascript is used for making websites, cookies, validate forms and so much more.

Developing Quality Workflow

What is Workflow?

Image Creative Workflow from Behance.com, https://www.behance.net/gallery/27919515/Creative-workflow-GIF

Work•flow /ˈwərkflō/

“The sequence of industrial, administrative, or other processes through which a piece of work passes from initiation to completion.” – lexico.com

What is a quality workflow?  How do we develop it?  Below are elements of the production cycle that most creative people move through as they create something.  First, we must identify the stages of project production. What is each stage and what are the quality checks for each stage.  Read on and find out!

INSTRUCTIONS

  1. FILL IN THE QUESTIONS BELOW FR EACH STAGE OF PROJECT DEVELOPMENT
  2. PUBLISH 

Stages of Creation Development

Inspiration

How do we find ideas to develop?

  • WHAT TOOLS SHOULD WE USE? we can use the internet or youtube for that
  • WHAT PROCESS SHOULD WE USE? going to the internet and finding inspiring youtube videos
  • HOW DO YOU MEASURE QUALITY? check-in with the teacher and see what they say
  • WHO MEASURES QUALITY? Mr.Leduc

Intention

How do we clarify our specific goal(s) for a project?

  • WHAT TOOLS SHOULD WE USE? we use our thoughts
  • WHAT PROCESS SHOULD WE USE? we think of why we want to do something
  • HOW DO YOU MEASURE QUALITY? we tell if our intentions were good from the outcome
  • WHO MEASURES QUALITY? myself

Pre-production

How can we brainwrite, brainstorm, storyboard, and plan our ideas at this phase?

  • WHAT TOOLS SHOULD WE USE? we use our brain
  • WHAT PROCESS SHOULD WE USE? we think
  • HOW DO YOU MEASURE QUALITY? you use your idea and see how you do from Mr.Leduc
  • WHO MEASURES QUALITY?Mr.Leduc

Production

How do we communicate with each other and execute our plan for this phase? This is where we actually make the project.

  • WHAT TOOLS SHOULD WE USE? our voices
  • WHAT PROCESS SHOULD WE USE? we talk to each other
  • HOW DO YOU MEASURE QUALITY? you revaluate the things you talked about
  • WHO MEASURES QUALITY? we do

Post-production

How do we communicate with each other and execute our final stages of the project for this phase? This is where we publish the project.

  • WHAT TOOLS SHOULD WE USE? we go back and check our work
  • WHAT PROCESS SHOULD WE USE? you check one part and the others check the others
  • HOW DO YOU MEASURE QUALITY? check-in and see what the teacher says
  • WHO MEASURES QUALITY?Mr.Leduc

Presentation/Performance

How do we share our project with our learning community, advisory members, and the world?

  • WHAT TOOLS SHOULD WE USE? you use the internet
  • WHAT PROCESS SHOULD WE USE? you submit your assignment to a website
  • HOW DO YOU MEASURE QUALITY?you check-in with Mr.Leduc
  • WHO MEASURES QUALITY?Mr.Leduc

Feedback

How do we conduct a feedback session at the end of the project development cycle?

  • WHAT TOOLS SHOULD WE USE? evaluate your work
  • WHAT PROCESS SHOULD WE USE? you check over it
  • HOW DO YOU MEASURE QUALITY? you judge how good you did
  • WHO MEASURES QUALITY? Mr.Leduc

Week 9 – GTD – Getting Things Done – Part 1

SUMMARY

  • I stayed inside and relaxed

PRACTICE ROOM (TUTORIALS)

Image of David Allen at TED Talk
Screenshot from David Allen TED Talk

In this ‘room’ you are going to try Getting Things Done (GTD).

STEP 1: MAKE A LIST

Screenshot of David Allen TED Talk
At the moment I don´t have anything I need to do

STEP 2: NOTICE WHAT YOU NOTICED

Screenshot of David Allen TED Talk
Well I have to get school work done so I do my school work first before I enjoy myself

STEP 3: SET A TIMER

https://giphy.com/gifs/time-clock-konczakowski-d3yxg15kJppJilnW
  1. Set a timer for your first task
    1. Decide how long you think it will take before you start
  2. Start working
  3. Repeat this process for 45 minutes for as many tasks as you can complete, then take a 15-minute break
    • Get up and get a drink of water
    • Get up and go for a walk
    • Every 20 minute blink your eyes 20 times while looking at least 20 feet away
      • This is good for your eyes

Start steps 1 through 3 again, repeat for your school day

OUTSIDE (PRODUCTIVITY & THE BRAIN)

David Allen image
Oct. 2020 Lucidchart interview with David Allen
Image from FastCompany Magazine, https://www.fastcompany.com/3026827/the-brain-hacks-top-founders-use-to-get-the-job-done
Image from FastCompany Magazine, https://www.fastcompany.com/3026827/the-brain-hacks-top-founders-use-to-get-the-job-done
  • Reflect on GTD and getting to the top of the colorful list above for a minute
    • How can the GTD process help you tame the crazy-busy dragon of modern life?
  • The walk was a bit cold but it felt nice

WHAT I LEARNED and PROBLEMS I SOLVED

  • I learned that I need to prioritize things that are important and one problem that I need to fix is procrastination

Logic, Flowcharts, and Coding

SUMMARY

  • I had basketball workouts and I played video games.

PRACTICE ROOM (TUTORIALS)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’ on either ONE of the scripting languages below, Javascript or C#  (NOT BOTH)

PlayCanvas

Screenshot from Sololearn.com
  • https://www.sololearn.com/Course/JavaScript/
  • You can make simple games with javascript. You can code a simple game called paddles. You have to know the dimensions for each object in the game to get the right sizes for everything.

CLASSROOM (THEORY & ANALYSIS)

Image from https://monkeyblogmonkeydo.com/2010/07/19/so-duh-pop-quiz-classic-video-game-flowchart-edition/
  • A flow chart is a chart to simplify things
  • your first flow chart should not be that difficult
  • your flow chart has to be in order
  • the flow chart has to have a series of steps
  • the steps have to make sense
  • make sure to have an objective in the game

Mr. Le Duc’s Flowchart Shape Guide

More Flowchart Creation Resources

LAB (THEORY PRACTICED)

  • https://app.diagrams.net/#G1DMLJss_6FkP8H_S2-G9QacO1IEtgjJSn
  • I need some practice on these but I understand that there are multiple commands that you need to put into the flow chart

OUTSIDE (CREATIVITY & THE BRAIN)

  • Set a timer
  • Spend up to 35 minutes,
    • 20 minutes watching Elizabeth Gilbert
    • 15 minutes walking
  • Watch Elizabeth Gilbert discuss creativity and genius
  • Go for a walk outside and think about what she said, if you can safely
  • Write anything you found interesting and useful in your reflection
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

STUDIO (GAME DESIGN)

  • Set a timer
  • Spend up to 60 minutes in this ‘room’ on either ONE of the game engines below, (NOT BOTH)

PlayCanvas

Screenshot from Daniel Wood’s YouTube Channel Playlist

Unity

Screenshot from Unity.com

WHAT I LEARNED and PROBLEMS I SOLVED

  • one thing that I learned is how games are thought up and how they are made and designed